WASD MOVE · MOUSE AIM · LMB FIRE · RMB ADS · R RELOAD · SHIFT SPRINT · C CROUCH · F SHOVE · Q LIGHT · SPACE JUMP · F2 TUNING · P PAUSE
BOARDING — HOLD THE DOORWAY
STANDING · LIGHT ON
FIRE
JUMP
RLD
SWAP
SHOVE
CROUCH
LIGHT
ADS
❚❚
13
SECTOR K · QUARANTINE LINE · PLATFORM 4
LAST TRAIN
The 00:47 service never left. Something came back down the tunnel with it —
and the gates are sealed. Hold the platform. They come from the dark, the stairwells, and the train that won't stop idling.
or press ENTER for solo
W A S D MOVE
MOUSE AIM
LMB FIRE
RMB ADS
R RELOAD
SHIFT SPRINT
C CROUCH
F SHOVE
Q FLASHLIGHT
SPACE JUMP
12 WEAPONS
P PAUSE
LEFT STICK — move
RIGHT STICK — aim & fire
Buttons — fire / ADS / jump / reload / swap
RMB ADS · SOUND ATTRACTS THEM · LIMBS CAN BE SEVERED · HEAVIES BREAK COVER · CORE SHOTS HIT ×3
DEPARTURES — SURVIVORS ON RECORDLOC
SERVICE SUSPENDED
— the things are still out there, waiting politely —
YOU DIDN'T MAKE THE TRAIN
flatline on platform 4 — 00:47
0
SCORE
1
WAVE
0
KILLS
0%
ACCURACY
×1
BEST COMBO
★ NEW RECORD ★
DEPARTURESLOC
CO-OP QUARANTINE
Create an ephemeral room on this server or join by code. One client owns the room simulation; the VPS relays players, hits and authoritative enemy snapshots.
CREATE ROOM
JOIN ROOM
CONNECTING TO ROOM SERVER…
ROOM CODE
------
WAITING FOR SURVIVORS
1PLAYERS
1.00×ZOMBIES
1.00×ENEMY HP
1.00×DAMAGE
Player-count scaling is automatic. The intensity value is an additional room multiplier.
PAUSED GRAPHICS / ENGINE DEBUG
F2 freezes gameplay while keeping the real 3D scene visible. Lighting, fog, materials and tuning changes render immediately. Exact numeric entry is enabled; use ×2 to expand any slider's ceiling.